Matless DDR
2024

We engineered a matless version of Dance Dance Revolution with
two play options: one featuring a center-mounted LIDAR and the
other utilizing a set of arcade buttons.
The primary objective of our project was to create a more accessible version of arcade
games like Dance Dance Revolution. We aimed to eliminate the need for space-inefficient
arcade machines, enabling people to enjoy Dance Dance Revolution without making a
purchase. To achieve a ’matless’ experience, we incorporated a 360-degree rotating LIDAR
sensor. This sensor captures the player’s foot movement, interpreting their location as
input for the game.
In addition to the LIDAR sensor, we implemented an alternative play option using arcade
buttons. Utilizing arcade buttons from Adafruit, this second play option includes buttons
that light up upon presses, with each press interpreted as input to the game. This dual-play
approach also allows for a two-player mode. We employed a Raspberry Pi 4 (RPI4) to
manage both the arcade buttons and the LIDAR sensor, collecting data seamlessly.
For the game interface, we utilized an open-source Dance Dance Revolution (DDR) platform,
enhancing the play experience by implementing additional song options. The RPI4 served
as the central hub for collecting data from both the arcade buttons and the LIDAR sensor,
ensuring smooth integration and operation.
Team
- Bill Nace
- Sun A Cho
- Yu Ching Wu
- Alena Lu